Apr 09, 2012 |
8,830 views |

Book Description
How do I create fast and responsive mobile websites that work across a range of platforms? For developers dealing with the proliferation of mobile devices each with unique screen sizes and performance limitations, it is an important question. This cookbook provides the answer. You will learn how to apply the latest HTML5 mobile web features effectively across a range of mobile devices.
HTML5 Mobile Development Cookbook will show you how to plan, build, debug and optimize mobile websites. Apply the latest HTML5 features that are best for mobile, while discovering emerging mobile web features to integrate in your mobile sites.
Build a rock-solid default mobile HTML template and understand mobile user interaction. Make your site fast and responsive, leveraging the uniqueness of location-based mobile features and mobile rich media. Make your mobile website perfect using debugging, performance optimization and server-side tuning. The book finishes with a sneak preview of future mobile web technologies.
What you will learn from this book
- Master the art of mobile web design for multiple platforms.
- Execute best practice guidelines for cross platform development.
- Create fast and responsive mobile websites.
- Debug mobile websites efficiently and effectively. Download Now »
Nov 05, 2011 |
13,903 views |

Book Description
Get Started Fast with HTML5 Online Game Programming!
HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast!
Williams combines detailed explanations of HTML5’s key innovations with examples, including two case study applications that address the entire development process. He guides you through setting up a state-of-the-art HTML5 development environment; making the most of HTML5’s canvas tag, SVG vector graphics, and WebGL 3D; and targeting diverse mobile and social platforms. It’s all here: from the essentials of online game design to the nitty-gritty details of performance optimization.
All code samples and answers to chapter exercises are available for download at www.informit.com/title/9780321767363 and on Github at https://github.com/jwill/html5-game-book.
Coverage includes
- Understanding the HTML5 innovations that make it possible to create amazingly rich games
- Setting up a state-of-the-art open source HTML5 game development environment
- Using JavaScript to drive sophisticated interactions between users and games Download Now »
Mar 22, 2010 |
5,031 views |

Book Description
BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.
In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.
What you’ll learn
- How to build a custom user interface with your game’s theme
- How to take your graphics to the next level with SVG and OpenGL ES
- How to boogie on down with a MMAPI music player
- How to optimize your games with BlackBerry-specific APIs and tools
- How to program games for any BlackBerry device, from the earliest Java-enabled smartphones to models that run the latest BlackBerry 5 operating system Download Now »