rss Home » Tag Archive For ‘SVG’

HTML5 Mobile Development Cookbook

HTML5 Mobile Development Cookbook

Book Description

How do I create fast and responsive websites that work across a range of platforms? For developers dealing with the proliferation of devices each with unique screen sizes and limitations, it is an important question. This provides the answer. You will learn how to apply the latest web features effectively across a range of devices.

Mobile will show you how to plan, build, debug and optimize mobile websites. Apply the latest features that are best for mobile, while discovering emerging mobile web features to integrate in your mobile sites.

Build a rock-solid default mobile template and understand mobile user interaction. Make your site fast and responsive, leveraging the uniqueness of location-based mobile features and mobile rich . Make your mobile perfect using debugging, and server-side tuning. The book finishes with a sneak preview of future mobile web technologies.

What you will learn from this book

  • Master the art of mobile for multiple platforms.
  • Execute best practice guidelines for cross platform .
  • Create fast and responsive mobile websites.
  • Debug mobile websites efficiently and effectively. Download Now »

Learning HTML5 Game Programming: A Hands-on Guide to Building Online Games Using Canvas, SVG, and WebGL

Learning HTML5 Game Programming: A Hands on Guide to Building Online Games Using Canvas, SVG, and WebGL

Book Description

Get Started Fast with 5 Online !

5 will transform web and gaming. As new browsers rapidly adopt it, 5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning 5 , pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast!

Williams combines detailed explanations of ’s key innovations with examples, including two case study applications that address the entire process. He guides you through setting up a state-of-the-art environment; making the most of ’s tag, vector graphics, and 3D; and targeting diverse and social platforms. It’s all here: from the essentials of online game design to the nitty-gritty details of .

All code samples and answers to chapter exercises are available for download at www.informit.com/title/9780321767363 and on Github at https://github.com/jwill/-game-book.

Coverage includes

  • Understanding the HTML5 innovations that make it possible to create amazingly rich games
  • Setting up a state-of-the-art open source HTML5 game development environment
  • Using JavaScript to drive sophisticated interactions between users and games Download Now »

Learn BlackBerry Games Development

Learn BlackBerry Games Development

Book Description

smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the is a lean, mean -playing machine. Carol Hamer and Andrew Davison, expert software developers, show you how to leverage the Java™ Environment (based on Java ME) to design and create fun, sophisticated applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.

In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.

What you’ll learn

  • How to build a custom user interface with your game’s theme
  • How to take your graphics to the next level with and ES
  • How to boogie on down with a MMAPI music player
  • How to optimize your games with BlackBerry-specific APIs and tools
  • How to program games for any BlackBerry device, from the earliest Java-enabled smartphones to models that run the latest BlackBerry 5 operating system Download Now »
Copyright © 2012 Wow! eBook · All rights reserved · Powered by WordPress