May 11, 2012 |
6,616 views |

Book Description
Build the Next Great Android Game!
Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.
The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).
With this book you’ll learn how to
- Use free Android tools for creating code, artwork, and sound
- Implement the “game loop” that is at the heart of Android games
- Bring your game to life with scene transitions and entity modifiers
- Make the most of bitmap and vector graphics, sprites, and animation
- Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass
- Build infinite virtual worlds with tile maps Download Now »
May 02, 2012 |
5,709 views |

Book Description
GIMP for Absolute Beginners gives us an easy way to use the power of GIMP, and enjoy digital photography and graphics without worrying about application features.
GIMP is a powerful open source graphics and digital imaging application with almost all the features of its proprietary counterpart, Photoshop. But many of us are photographers and artists first, and we like to use our tools without having to think about them too much. GIMP for Absolute Beginners gets us to this stage without patronising users who haven’t used GIMP before.
But what can we actually do with photos and graphical images? These questions are answered in a photo projects chapter as well as a chapter on digital painting: Starting with making small changes to photos and adding information to them to creating paintings and drawings without photographic input.
What you’ll learn
- Learn how to install GIMP and navigate its interface
- Improve image quality with GIMP
- Increase your design prowess
- Have fun with digital painting projects
Who this book is for
Hobbyists, occasional designers, enthusiastic photographers Download Now »
Apr 25, 2012 |
4,808 views |

Book Description
Take advantage of Drupal’s vast collection of community-contributed modules and discover how they make this web framework unique and valuable. With this guide, you’ll learn how to combine modules in interesting ways (with minimal code-wrangling) to develop several community-driven websites— including a job posting board, photo gallery, online store, product review database, and event calendar.
The second edition focuses on Drupal 7, the latest version of this open source system. Each project spans an entire chapter, with step-by-step “recipes” to help you build out the precise functionality the site requires. With this book, developers new to Drupal will gain experience through a hands-on introduction, and experienced Drupal developers will learn real-world best practices.
- Learn Drupal’s concepts and building blocks, and how everything works together
- Hit the ground running—build your first Drupal site hands-on
- Explore solutions that meet each project’s requirements, and discover why specific modules were selected
- Understand the projects through case studies, including the client’s needs and desires
- Learn how to configure modules with a bird’s-eye view of how they work
- Discover new modules, including Drupal Commerce, Media, and Workbench
Table of Contents
Chapter 1 Drupal Overview Download Now »
Apr 24, 2012 |
4,767 views |

Book Description
Get started with Spring Integration, the lightweight Java-based framework that makes designing and developing message-oriented architectures a breeze. Through numerous examples, you’ll learn how to use this open source framework’s basic building blocks to work with both inter- and intra-application programming models.
If you’re a Java developer familiar with the Spring framework (perhaps through O’Reilly’s Just Spring tutorial) and want to advance your skills with Enterprise Application Integration (EAI) patterns, and messaging systems in particular, this book is ideal.
- Learn Spring Integration fundamentals, including channels, endpoints, and messages
- Use message channels to decouple applications, separating producers from consumers
- Discover how common endpoint patterns separate a messaging application’s business logic from integration details
- Create a seamless integration between the endpoints, using Transformers
- Implement Spring Integration’s flow components to design your messaging application’s business flow
- Configure the framework’s File, FTP, JMS, and JDBC adapters to integrate with external systems
Table of Contents
Chapter 1. Integration Fundamentals
Chapter 2. Basics
Chapter 3. Message Channels Download Now »
Apr 18, 2012 |
6,447 views |

Book Description
Apache Tomcat (or simply Tomcat) is an open source servlet container developed by the Apache Software Foundation (ASF). The latest major stable release, Apache Tomcat version 7 implements the Servlet 3 and JavaServer Pages 2 specifications from the Java Community Process, and includes many additional features that make it a useful platform for developing and deploying web applications and web services.
Apache Tomcat 7 Essentials follows a practical approach to teach installing, configuring, and maintaining Tomcat. It helps you to understand the middle architecture for hosting multiple websites and also provides the confidence to implement middleware support. It imparts to you the capacity to resolve migration issues and also provides regular maintenance solutions. This is the first and only book to cover upgrading to Tomcat 7 from previous versions.
The journey of the reader starts at the beginner level and ends at the expert level. The content is designed in such a way that it balances the theory and practical approach for understanding concepts related to handling middle ware and web issues.
In this book, you will go through a three-phase life cycle. The first cycle consists of installation, configuration of Tomcat 7 on different OS, and other configurations related to JDBC, port, deployment etc.
The second phase deals with the building of enterprise application setup Download Now »
Apr 17, 2012 |
3,038 views |

Book Description
OpenSceneGraph is an open source 3D graphics application programming interface, used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization, and modeling. Familiar with its concepts and APIs, and need to improve your knowledge? This book is here to help. With exactly 100 recipes, it will enrich your experience and take you to the next level.
OpenSceneGraph 3 Cookbook will escort you into the world of real-time 3D development with OpenSceneGraph, the world famous 3D graphics engine. The book assumes that you are already familiar with some basic concepts, and provides 100 vivid recipes to demonstrate how to utilize the API flexibly and how to implement some practical aspects.
The book is divided into 10 chapters, each of which focuses on one topic. Readers may start from any topic they are interested in.
The book includes customizing OpenSceneGraph, designing scene graph, geometry, scene navigation, animations, effects using fixed pipeline and shaders, managing mass data, and miscellaneous discussions. Every recipe will prove to be useful in a practical way or in research.
OpenSceneGraph 3 Cookbook gives you a wide insight about 3D programming using OpenSceneGraph, with a set of meaningful and interesting examples. Download Now »