Aug 24, 2010 |
12,236 views |

Book Description
It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOSand Mac OS X, but where to begin? Right here, even if you’ve never programmed before!
Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone,or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you’ll learn to think in programming terms, how to use Objective-C to build program logic, and how towrite your own applications and apps.
With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple’s iPhone, theauthors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store.
What you’ll learn
- The fundamentals of computer programming: how to understand variables,design data structures, and work with file systems
- The logic of object-oriented programming: how to use Classes, Objects, and Methods
- The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C
- The power of Cocoa and Cocoa touch: how to make Mac OS Xapplications or iOS apps that do cool stuff
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Aug 20, 2010 |
11,634 views |

Book Description
Application developers, take note: databases aren’t just for the IS group any more. You can build database-backed applications for the desktop, Web, embedded systems, or operating systems without linking to heavy-duty client-server databases such as Oracle and MySQL. This book shows you how to use SQLite, a small and lightweight relational database engine that you can build directly into your application.
With SQLite, you’ll discover how to develop a database-backed application that remains manageable in size and complexity. This book guides you every step of the way. You’ll get a crash course in data modeling, become familiar with SQLite’s dialect of the SQL database language, and much more.
- Learn how to maintain localized storage in a single file that requires no configuration
- Build your own SQLite library or use a precompiled distribution in your application
- Get a primer on SQL, and learn how to use several language functions and extensions
- Work with SQLite using a scripting language or a C-based language such as C# or Objective-C
- Understand the basics of database design, and learn how to transfer what you already know to SQLite
- Take advantage of virtual tables and modules
“Complex SQL concepts explained clearly.” –D. Richard Hipp, creator of SQLite
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Jul 30, 2010 |
10,906 views |

Book Description
Objective C 2.0 is the object-oriented language that is the basis for Cocoa and Cocoa Touch, the development environment for the iPhone/iPod Touch.You’ll learn all the basics: from handling data and creating functions to managing memory and handling exceptions. For programmers who want to develop iPhone apps, it’s a must, and this title in the Visual QuickStart-style is the easy, fast way to get started.
Table of Contents:
Introduction
Chapter 1: Getting Started: Essential Objective-C
Chapter 2: Directing Program Flow
Chapter 3: Handling Data
Chapter 4: Creating Functions
Chapter 5: Classes and Objects
Chapter 6: Object-Oriented Programming
Chapter 7: Working with Object-Oriented Inheritance
Chapter 8: Categories, Posing, and Protocols
Chapter 9: Using Arrays and Dictionaries Download Now »
Jul 27, 2010 |
6,480 views |

Book Description
Completely revised edition, now covering Snow Leopard!
Springing from the original Vermont Recipes Web site, where many of today’s Cocoa developers got their start, Cocoa Recipes for Mac OS X, Second Edition is a programming cookbook that shows you how to create a complete Mac OS X application. In this updated edition, author Bill Cheeseman employs a practical, step-by-step method for building a program from start to finish using the Cocoa frameworks. He begins by creating the project using Xcode and designing and building the user interface with Interface Builder, and then he fills in the details expected of any working application, such as managing documents and windows, setting up the main menu, and configuring controls. Later recipes show you how to add important features such as a preferences window, printing, a Help book, and AppleScript support. The book concludes with a discussion of deployment of your finished product and steps you can take to explore additional features. Equipped with the expertise and real-world techniques in this book, programmers with some knowledge of C and Objective-C can quickly master the craft of writing Cocoa programs for Mac OS X.
- Written for C and Objective-C programmers who want to tap the extraordinary power and flexibility designed into the Cocoa frameworks, as well as for experienced Cocoa developers looking to extend their skills.
- By following the book’s recipes for creating a complete Cocoa application, readers can retrace the same steps to write any document-based Cocoa program. Download Now »
Jun 03, 2010 |
7,928 views |

Book Description
Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environments and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. If you’re a Java or C developer, this eBook is your fast track to App development.
This eBook is adapted from parts of iPhone App Development: The Missing Manual.
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May 28, 2010 |
13,756 views |

Book Description
The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now.
So how do you build an iPhone application? Don’t you need to spend years learning complicated programming languages? What about Objective-C, Cocoa Touch, and the SDK? The answer is that you don’t need to know any of those things. Anybody can start building simple applications for the iPhone, and this book will show you how.
This book takes you to getting your first applications up and running using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone application development, and gives you simple, step-by-step instructions to get you started.
- Teaches iPhone application development in language anyone can understand
- Provides simple, step-by-step examples that make learning easy
- Offers videos that enable you to follow along with the author—it’s like your own private classroom Download Now »