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iPhone and iPad App 24-Hour Trainer

iPhone and iPad App 24 Hour Trainer

Book Description

An all-in-one tutorial for planning, developing, and launching and apps

The number of applications in the is growing at a staggering rate. Want to get in the , but don’t know ? This book-and-DVD package will help! With even little or no prior experience, you can learn the code necessary to build an app by following the how-to instructions in this book-and- combo. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages you to work through simple exercises so that you can immediately apply what you just learned.

These lessons are backed by demonstrations on the accompanying DVD to further illustrate the instruction and drive home the main points. In addition, the book’s appendices contain helpful information such as obtaining a device UDID, , and distributing an app and also lists common reasons why applications are rejected, so you can prepare to take precautionary measures to avoid these instances.

The iOS 5 Developer’s Cookbook, 3rd Edition

The iOS 5 Developers Cookbook, 3rd Edition

Book Description

In this book, bestselling author and guru Erica Sadun brings together all the information you need to quickly start building successful apps for , , and . Sadun has thoroughly revised this book to focus on powerful new iOS 5 features, the latest version of , and the 4 tools.

The iOS 5 Developer’s , Third Edition is packed with ready-made code solutions for the iOS 5 development challenges you’re most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn’t just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective iOS 5 development.

Sadun’s tested recipes address virtually every major area of iOS development, from user interface design to view controllers, gestures and touch, to networking and security. Every chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. Coverage includes:

  • Mastering the iOS 5 SDK, essentials, and the iOS development lifecycle
  • and customizing interfaces with Interface Builder and Objective-C
  • Organizing apps with view controllers, views, and animations featuring the latest Page View controllers and custom containers
  • Making the most of touch and gestures—including custom gesture recognizers Download Now »

Programming in Objective-C, 4th Edition

Programming in Objective C, 4th Edition

Book Description

in is a concise, carefully written tutorial on the basics of and for ’s and Mac platforms.

The book makes no assumptions about prior experience with programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C.

Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language. This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study.

The fourth edition of this book has been updated to cover the significant changes that first appeared in 5 and 4.2, including the use of Reference Counting () to improve and simplify memory management in Objective-C programs.

“The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”—Calvin Wolcott

“An excellent resource for a new programmer who wants to learn Objective-C as their first programming language—a woefully underserved market.”—Pat Hughes Download Now »

Learning iPad Programming

Learning iPad Programming

Book Description

Learning walks you through the process of building PhotoWheel (free on the ), a photo management and sharing app that leverages every aspect of 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and an TV, and most importantly, gain hands-on experience with building an app. As you build PhotoWheel, you’ll learn how to take advantage of the latest features in 5 and , including Storyboarding, Reference Counting (), and . Best of all, you’ll learn how to extend the boundaries of your app by communicating with services. If you want to build apps for the iPad, Learning iPad is the one book to get.As you build PhotoWheel, you’ll learn how to

  • Install and configure 4.2 on your Mac
  • Master the basics of , and learn about memory management with
  • Build a fully functional app that uses and for photo sharing and synchronization
  • Use Xcode’s new Storyboard feature to quickly a functional UI, and then extend that UI with code
  • Create multitouch gestures and integrate Core for a unique UI experience
  • Build custom views, and use view controllers to perform custom view transitions
  • Add AirPrint, email, and AirPlay capabilities to your app
  • Apply image filters and effects using Core Image Diagnose and fix bugs with Instruments Prepare your app for submission to the Download Now »

Objective-C Programming

Objective C Programming

Book Description

Want to write applications for or the Mac? This introduction to and the language is the first step on your journey from someone who uses apps to someone who writes them.

Based on Big Nerd Ranch’s legendary Bootcamp,¿this book covers C, Objective-C, and the common idioms that enable developers to make the most of technologies.

This is the only introductory-level book written by Aaron Hillegass, one of the most experienced and authoritative voices in the and community.

Compatible with 4.2, iOS 5, and 10.7 (Lion), this guide features short chapters and engaging style to keep you motivated and moving forward. At the same time, Aaron’s determination that you understand what you’re doing—or at least why you’re doing it—encourages you to think critically as a programmer.

Here are some of the topics covered:

  • Programming basics: variables, loops, functions, etc.
  • Objects, classes, methods, and messages
  • Pointers, addresses, and memory management
  • Using , ’s documentation, and other tools
  • Classes from the Foundation framework
  • and retain cycles Download Now »

Cocoa Programming for Mac OS X, 4th Edition

Cocoa Programming for Mac OS X, 4th Edition

Book Description

The best-selling introduction to , once again updated to cover the latest Mac technologies, and still enthusiastically recommended by experienced developers.

® for Mac® OS X is considered by most to be the de-facto intro-to-OS X text.”
—Bob Rudis, the Blog

“I would highly recommend this title to anyone interested in Mac . Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.”
—Bob McCune, bobmccune.com

If you’re developing applications for , Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first.

Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: and Instruments. They also cover the language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. Download Now »

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