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Learning Android Game Programming

Learning Android Game Programming

Book Description

Build the Next Great !

Learning is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android device marketplace. If you have even basic Android experience, Rick Rogers will help you build on your knowledge to quickly create low-budget games that sell.

The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game . You’ll design a simple game, then master every step of game with AndEngine—the powerful, , free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).

With this book you’ll learn how to

  • Use free Android tools for creating code, artwork, and sound
  • Implement the “game loop” that is at the heart of Android games
  • Bring your game to life with scene transitions and entity modifiers
  • Make the most of bitmap and vector graphics, sprites, and
  • Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass
  • Build infinite virtual worlds with tile maps Download Now »

HTML5 Developer’s Cookbook

HTML5 Developers Cookbook

Book Description

Using , developers can create standards-based applications with extraordinary richness and power, incorporating everything from drag-and-drop to native and —all without any third-party plug-ins. Simply put, every developer needs to master —and the sooner you do so, the greater advantage you’ll have. 5 Developer’s provides all the expert advice and proven code you need to start building production-quality 5 applications right now.

Authors Chuck Hudson and Tom Leadbetter present tested, modular recipes at beginner, intermediate, and advanced levels. You’ll learn exactly how to deliver state-of-the-art user experiences by integrating HTML5’s new and enhanced elements with 3, , and APIs. Reflecting current standards, this book prioritizes HTML5 features with substantial support and identifies the level of support for each feature discussed. Coverage includes

  • Understanding and using HTML5’s new structural elements
  • Using grouping, text-level, and redefined semantics
  • Managing browser-handling in HTML5
  • Leveraging new 3 layout and style techniques
  • Maximizing interactivity with HTML5 Web Forms
  • Embedding and with HTML5 Download Now »

HTML5 Mobile Development Cookbook

HTML5 Mobile Development Cookbook

Book Description

How do I create fast and responsive websites that work across a range of platforms? For developers dealing with the proliferation of devices each with unique screen sizes and limitations, it is an important question. This provides the answer. You will learn how to apply the latest 5 features effectively across a range of devices.

5 Mobile will show you how to plan, build, debug and optimize mobile websites. Apply the latest features that are best for mobile, while discovering emerging mobile features to integrate in your mobile sites.

Build a rock-solid default mobile HTML template and understand mobile user interaction. Make your site fast and responsive, leveraging the uniqueness of location-based mobile features and mobile rich . Make your mobile perfect using debugging, and server-side tuning. The book finishes with a sneak preview of future mobile web technologies.

What you will learn from this book

  • Master the art of mobile for multiple platforms.
  • Execute best practice guidelines for cross platform .
  • Create fast and responsive mobile websites.
  • Debug mobile websites efficiently and effectively. Download Now »

MCTS Self-Paced Training Kit (Exam 70-502): Microsoft .NET Framework 3.5 Windows Presentation Foundation

MCTS Self Paced Training Kit (Exam 70 502): Microsoft .NET Framework 3.5 Windows Presentation Foundation

Book Description

Announcing an all-new Self-Paced Kit designed to help maximize your on 70-502, the required exam for the new Certified Technology Specialist () certification for Framework 3.5—Windows Presentation Foundation.

This 2-in-1 kit includes the official study guide, plus practice tests on CD to help assess your skills. It comes packed with the tools and features exam candidates want most—including in-depth, self-paced based on final exam content; rigorous, objective-by-objective review; exam tips from expert, exam-certified authors; and customizable options. It also provides real-world scenarios, case study examples, and troubleshooting labs for the skills and expertise you can apply to the job.

Focusing on the Windows Presentation Foundation (), this official study guide covers creating, configuring, and deploying applications; integrating Windows Forms controls; adding content; using triggers and ; binding to data sources; and configuring security settings.

Work at your own pace through the lessons and lab exercises. Then assess yourself using 300+ practice questions on the CD, featuring multiple, customizable options. Choose timed or untimed mode, generate random tests, or focus on discrete objectives. You get detailed explanations for right and wrong answers—including pointers back to the book for further study. You also get an evaluation version of Microsoft ® 2008 software and an exam discount voucher Download Now »

Pro Android 4

Pro Android 4

Book Description

Pro 4 shows you how to build real-world and fun apps using the new SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with TV and more.

This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom components, multi-tasking, sensors/augmented reality, better accessories support and much more.

  • Using the tutorials and expert advice, you’ll quickly be able to build cool apps and run them on dozens of Android-based smartphones.
  • You’ll explore and use the Android APIs, including those for and sensors.
  • And you’ll check out what’s new with Android 4, including the improved user interface across all Android platforms, integration with services, and more.

After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future.

What you’ll learn

Foundation Game Design with ActionScript 3.0, 2nd Edition

Foundation Game Design with ActionScript 3.0, 2nd Edition

Book Description

In response to the success of the first edition of Foundation Design with , Rex van der Spuy has revised and updated all the code to meet current best practices, and the focus is now on accurate 3.0, regardless of the IDE that you use.

We’ve all sneaked the odd five minutes here or there playing the latest that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with 3.0 is to take you, even if you’ve minimal or experience, through a series of step-by-step examples and detailed case studies—to the point where you’ll have the skills to independently design any conceivable game using Flash and ActionScript.

Foundation Game Design with ActionScript 3.0 is a non-technical one-stop shop for all the most important skills and techniques a beginning game designer needs to build games with Flash from scratch. Whether you’re creating quick blasts of viral amusement, or more in-depth action or adventure titles, this is the book for you.

  • Focused and friendly introduction to games with Flash and ActionScript
  • Detailed case studies of Flash games
  • Essential techniques for building games, with each chapter gently building on the skills of preceding chapters
  • Modern best practices and new content on ActionScript 3.0
  • Also covers asset creation in Photoshop and Illustrator Download Now »
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