Feb 17, 2011 |
3,260 views |

Book Description
Ready to unleash the Droid 2? This entertaining guide helps you take full command of Motorola’s sleek new device to get online, shop, find locations, keep in touch, and much more. Every page is packed with useful information you can put to work right away, from setup to troubleshooting, with lots of valuable tips and tricks along the way.
- Get organized. Sync your contacts, calendar, and email with your Google Calendar and Outlook accounts.
- Go online. Make your phone a portable hotspot or a modem to get your laptop online.
- Be productive. Use Google docs to create and edit documents, spreadsheets, and presentations.
- Play music. Purchase music from Amazon and sync your Droid 2 with Windows Media Player.
- Capture photos and video. Edit your photos and share everything you shoot—instantly.
About the Author
Preston Gralla is the editor of WindowsDevCenter.com and OnDotNet. He is the author of more than 30 books, including Internet Annoyances, PC Pest Control, and Windows XP Hacks, Second Edition, and co-author of Windows XP Cookbook. As an award-winning author and technology expert, Preston has written articles for major national newspapers and magazines and has also appeared on several TV and radio programs. Download Now »
Feb 09, 2011 |
8,138 views |

Book Description
Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. If you are just starting with game programming, cocos2d will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what it offers. Yet beginning with cocos2d for iPhone may be an arduous task without a proper guide.
Cocos2d for iPhone 0.99 Beginner’s Guide will help you to learn how to make games with cocos2d from the ground up. You will learn all the key concepts of the framework and game programming in general while building your first game using this exciting platform.
You will start by learning the basics of cocos2d then you will learn how to enhance your game with a lot of cool features and eye candy. After spending a little time learning the basics, you will jump straight into action. The book will then teach you to build games from scratch and how to add animations, sounds, and particle effects to them. Then you will be guided to have your game behave as in real life by using a physics engine. After reading Cocos2d for iPhone 0.99 Beginner’s Guide, you will be able to write your own games for iPhone while using all the elements Pros use. There are a lot of examples, images, and diagrams to get you up to speed in no time.
This book is a practical guide for building your own fun and exciting iPhone games in no time using the cocos2d for iPhone framework. Download Now »
Feb 07, 2011 |
15,305 views |

Book Description
The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple’s Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.
Beginning iPhone 4 Development is a complete course in iOS development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you’ll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3.
And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You’ll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. Download Now »
Feb 07, 2011 |
9,286 views |

Book Description
Based on the relatively new Cocoa touch set of APIs and libraries, the Core Data framework is now available and accessible for app development and use on iPhone, iPad, and iPod touch devices. Pro Core Data for iOS explains how to use the Core Data framework for iOS.
The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently.
- Steps reader through Core Data
- Graduates readers to advanced usage
- Instructs how to tune and optimize persistence
What you’ll learn
- Organize data appropriately
- Persist data efficiently
- Use Apple’s tools effectively Download Now »
Feb 05, 2011 |
11,299 views |

Book Description
BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It’s this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry App World store-this book shows you how to do just that!
This step-by-step guide gives you a hands-on experience of developing innovative Java applications for your BlackBerry. With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of Blackberry and helps you develop professional and impressive Java applications.
The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. We will learn to build rich, interactive, and smart Java applications for the BlackBerry. The book will cover UI programming, data storage, programming network, and internet API apps. As we move on, we will learn more about the BlackBerry’s device features, such as messaging, GPS, multimedia, contacts and calendar, and so on. This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. Download Now »
Jan 25, 2011 |
14,038 views |

Book Description
A web standards approach for delivering content beyond the desktop
Much has been written about mobile devices. Plenty has been written about developing websites for the so-called “standards era” of the web. However, little has been written about the two colliding. This resource aims to fill that void.
Reasons to Buy
- Discover how to deliver web content to mobile devices (nearly 3 billion worldwide)
- 100+ pages of practical advice, tips, & examples
- More than 40 screens from actual devices
- Written by one of the world’s leading web designers
If you’re in a position to develop for, manage, or give advice regarding your organizations foray into a web strategy for mobile devices, then this book is for you.
About the Author
Co-author of CSS Mastery (http://cssmastery.com) and author of Mobile Web Design (http://mobilewebbook.com), Cameron Moll creates meaningful web interfaces that harmonize utility and presentation. His work or advice has been featured by Forrester Research, Communication Arts, National Public Radio (NPR), HOW Magazine, .net Magazine, and many others. Download Now »