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Droid 2: The Missing Manual

Droid 2: The Missing Manual

Book Description

Ready to unleash the 2? This entertaining guide helps you take full command of ’s sleek new device to get online, shop, find locations, keep in touch, and much more. Every page is packed with useful information you can put to work right away, from setup to troubleshooting, with lots of valuable tips and tricks along the way.

  • Get organized. Sync your contacts, calendar, and email with your Calendar and Outlook accounts.
  • Go online. Make your phone a portable hotspot or a modem to get your laptop online.
  • Be productive. Use docs to create and edit documents, spreadsheets, and presentations.
  • Play music. Purchase music from Amazon and sync your 2 with Windows Media Player.
  • Capture photos and video. Edit your photos and share everything you shoot—instantly.

About the Author
Preston Gralla is the editor of WindowsDevCenter.com and OnDotNet. He is the author of more than 30 books, including Internet Annoyances, PC Pest Control, and Windows XP Hacks, Second Edition, and co-author of Windows XP Cookbook. As an award-winning author and technology expert, Preston has written articles for major national newspapers and magazines and has also appeared on several TV and radio programs. Download Now »

Cocos2d for iPhone 0.99: Beginner’s Guide

Cocos2d for iPhone 0.99: Beginners Guide

Book Description

for is a robust but simple-to-use 2D game framework for . If you are just starting with game , will enable you to make your first game in no time. Even if you are a seasoned game developer, you will still be able to benefit from what it offers. Yet beginning with for may be an arduous task without a proper guide.

for iPhone 0.99 Beginner’s Guide will help you to learn how to make games with from the ground up. You will learn all the key concepts of the framework and game in general while building your first game using this exciting platform.

You will start by learning the basics of cocos2d then you will learn how to enhance your game with a lot of cool features and eye candy. After spending a little time learning the basics, you will jump straight into action. The book will then teach you to build games from scratch and how to add animations, sounds, and particle effects to them. Then you will be guided to have your game behave as in real life by using a physics engine. After reading Cocos2d for iPhone 0.99 Beginner’s Guide, you will be able to write your own games for iPhone while using all the elements Pros use. There are a lot of examples, images, and diagrams to get you up to speed in no time.

This book is a practical guide for building your own fun and exciting iPhone games in no time using the cocos2d for iPhone framework. Download Now »

Beginning iPhone 4 Development: Exploring the iOS SDK

Beginning iPhone 4 Development: Exploring the iOS SDK

Book Description

The authors of the bestselling Beginning 3 are back, with the same excellent material completely updated for 4 and written from the ground up using the latest version of ’s 3. All source code has been updated to use the latest templates and current APIs, and all-new screenshots show 3 in action.

Beginning 4 is a complete course in development. You’ll master techniques that work on iPhone, , and . We start with the basics, showing you how to download and install the tools you’ll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that brought to with the release of SDK 3.

And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You’ll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. Download Now »

Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch

Pro Core Data for iOS: Data Access and Persistence Engine for iPhone, iPad, and iPod touch

Book Description

Based on the relatively new Cocoa touch set of APIs and libraries, the Core Data framework is now available and accessible for app and use on , , and devices. Pro Core Data for explains how to use the Core Data framework for .

The book explains both how and why to use Core Data, from simple to advanced techniques. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently.

  • Steps reader through Core Data
  • Graduates readers to advanced usage
  • Instructs how to tune and optimize persistence

What you’ll learn

  • Organize data appropriately
  • Persist data efficiently
  • Use ’s tools effectively Download Now »

BlackBerry Java Application Development: Beginner’s Guide

BlackBerry Java Application Development: Beginner’s Guide

Book Description

Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a to check their messages or make a call. It’s this kind of explosive growth that makes the ecosystem a great place to develop and market applications through the App World store-this book shows you how to do just that!

This step-by-step guide gives you a hands-on experience of developing innovative applications for your . With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of and helps you develop professional and impressive applications.

The book teaches how to write rich, interactive, and smart BlackBerry applications in . It expects the readers to know but not or the BlackBerry APIs. We will learn to build rich, interactive, and smart applications for the BlackBerry. The book will cover UI , data storage, network, and internet API apps. As we move on, we will learn more about the BlackBerry’s device features, such as messaging, GPS, multimedia, contacts and calendar, and so on. This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. Download Now »

Mobile Web Design

Mobile Web Design

Book Description

A web standards approach for delivering content beyond the desktop

Much has been written about devices. Plenty has been written about developing websites for the so-called “standards era” of the web. However, little has been written about the two colliding. This resource aims to fill that void.

Reasons to Buy

  • Discover how to deliver web content to devices (nearly 3 billion worldwide)
  • 100+ pages of practical advice, tips, & examples
  • More than 40 screens from actual devices
  • Written by one of the world’s leading web designers

If you’re in a position to develop for, manage, or give advice regarding your organizations foray into a web strategy for mobile devices, then this book is for you.

About the Author
Co-author of CSS Mastery (http://cssmastery.com) and author of Mobile (http://mobilewebbook.com), Cameron Moll creates meaningful web interfaces that harmonize utility and presentation. His work or advice has been featured by Forrester Research, Communication Arts, National Public Radio (NPR), HOW Magazine, .net Magazine, and many others. Download Now »

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