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Cocoa Programming for Mac OS X, 4th Edition

Cocoa Programming for Mac OS X, 4th Edition

Book Description

The best-selling introduction to , once again updated to cover the latest technologies, and still enthusiastically recommended by experienced OS X developers.

® for ® OS X is considered by most to be the de-facto intro-to-OS X programming text.”
—Bob Rudis, the Blog

“I would highly recommend this title to anyone interested in Mac . Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.”
—Bob McCune, bobmccune.com

If you’re developing applications for , Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first.

Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: and Instruments. They also cover the language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. Download Now »

TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

TCP/IP Illustrated, Volume 1: The Protocols, 2nd Edition

Book Description

“For an engineer determined to refine and operation or to explore alternative solutions to persistent problems, the insights provided by this book will be invaluable.”
—Vint Cerf, pioneer

Illustrated, Volume 1, Second Edition, is a detailed and visual guide to today’s suite. Fully updated for the newest innovations, it demonstrates each in action through realistic examples from modern Linux, Windows, and OS environments. There’s no better way to discover why works as it does, how it reacts to common conditions, and how to apply it in your own applications and networks.

Building on the late W. Richard Stevens’ classic first edition, author Kevin R. Fall adds his cutting-edge experience as a leader in TCP/IP research, updating the book to fully reflect the latest protocols and best practices. He first introduces TCP/IP’s core goals and architectural concepts, showing how they can robustly connect diverse networks and support multiple services running concurrently. Next, he carefully explains Internet addressing in both and networks. Then, he walks through TCP/IP’s structure and function from the bottom up: from link layer protocols–such as and Wi-Fi–through network, transport, and application layers.

Fall thoroughly introduces ARP, , , firewalls, ICMPv4/ICMPv6, broadcasting, multicasting, , DNS, and much more. He offers extensive coverage of reliable transport and TCP Download Now »

Sams Teach Yourself HTML, CSS, and JavaScript All in One

Sams Teach Yourself HTML, CSS, and JavaScript All in One

Book Description

The all-in-one , and beginner’s guide: covering the three most important languages for .

  • Covers everything beginners need to know about the and standards and today’s and libraries – all in one book, for the first time
  • Integrated, well-organized coverage expertly shows how to use all these key technologies together
  • Short, simple lessons teach hands-on skills readers can apply immediately
  • By best-selling author Julie Meloni

Mastering HTML, CSS, and JavaScript is vital for any beginning developer – and the importance of these technologies is growing as moves away from proprietary alternatives such as Flash. Sams HTML, CSS, and JavaScript All in One brings together everything beginners need to build powerful web applications with the HTML and CSS standards and the latest JavaScript and libraries.

With this book, beginners can get all the modern web development knowledge you need from one expert source. Bestselling author Julie Meloni (Sams , and All in One) teaches simply and clearly, through brief, hands-on lessons focused on knowledge you can apply immediately. Meloni covers all the building blocks of practical and development, integrating new techniques and features into every chapter. Each lesson builds on what’s come before, showing you exactly how to use HTML, CSS, and JavaScript together to create great web sites. Download Now »

Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours

Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours

Book Description

In just 24 sessions of one hour or less, learn how to build rich, robust apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways. Using this book’s straightforward, step-by-step approach, you’ll master leading-edge practical skills you can use whether you’re developing for the / or . Discover how to quickly build new apps and upgrade older apps, provide cutting-edge media content, leverage advanced features ranging from geolocation to the semantic , and even simplify complex back-end . Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common 5 mobile tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did you Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to… Download Now »

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Book Description

In just 24 sessions of one hour or less, you’ll learn how to build high games for 7 with ’s free 4.0 toolset. Using this book’s straightforward, step-by-step approach, you’ll master all the skills you need to design, develop, test, and publish highly playable games for any WP7 device. You’ll learn how to integrate logic, touch screen user input, bitmaps, animations, , physics effects, location services, and more. Each lesson builds on what you’ve already learned, culminating in the construction of a complete —and giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common 7 game tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to… Download Now »

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Book Description

In just 24 sessions of one hour or less, start using to build powerful data-driven apps for devices and OS X computers! Using this book’s straightforward, step-by-step approach, you’ll discover how ’s built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you’ll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with . Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

Notes present interesting information related to the discussion.

Tips offer advice or show you easier ways to perform tasks.

Cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to…

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