Jan 18, 2010 |
9,379 views |

Book Description
As a developer you are likely painfully aware that not all features of an application can be anticipated when the software ships. In order to cope with these eventualities and save yourself time (and perhaps money), it makes sense to write your applications in such a way that end users can be made as independent of the developers as possible. Giving your users the power to make changes to the way the application operates once it has shipped gives them more control over the way the application works, while reducing the frequency with which you need to redistribute application files, creating a win-win situation.
This book explains how to give users the power to create additional data-entry fields, validation logic, and new reports without assistance from the application developer. You will learn how to do this for both desktop (C# and WPF) and web (ASP) applications.
What you’ll learn
- How to allow the user to create validation logic at runtime
- How to define and instantiate controls at runtime and the pitfalls of doing so
- How to create data-driven reports using Excel, Crystal Reports, and SQL Server Reporting Services
- How to design a database structure for optimizing data-driven applications
- How to build a user interface that allows users to modify their application visually Download Now »
Jan 13, 2010 |
12,183 views |

Book Description
This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. Apple has provided a comprehensive collection of developer tools, and this is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone.
- Comprehensive coverage of all the Xcode developer tools
- Additional coverage of useful third-party development tools
- Not just a survey of features, but a serious examination of the complete development process for Mac OS X and iPhone applications
What you’ll learn
- The book is holistic, providing a comprehensive sweep across the available development tools.
- The book is structured, taking a logical and progressive journey from the basics to a firm understanding of the purposes, benefits, and limitations of each component of Xcode’s developer tools.
- The tone is friendly and accessible—we wouldn’t have it any other way.
- The book fills a niche—there is no other single book that focuses on this collection of developer tools. Download Now »
Jan 13, 2010 |
17,780 views |

Book Description
jQuery is one of today’s most popular JavaScript web application development frameworks and libraries. jQuery Recipes can get you started with jQuery quickly and easily, and it will serve as a valuable long-term reference.
- The book begins with small initial problems that developers typically face while working with jQuery, and gradually goes deeper to explore more complex problems.
- The solutions include illustrations and clear, concise explanations of the code. Using this book and jQuery, your web sites will be more dynamic and lively.
What you’ll learn
- How to use the jQuery framework
- The basics of Cascading Style Sheets (CSS) and how they apply to jQuery and its functions
- Fundamentals like selectors, the DOM, and event handling with running code recipes
- How to make your web sites more dynamic using rich code templates
- How to apply animation effects to your web sites using jQuery code recipes
- How to develop Ajax applications using jQuery
- How to use jQuery utility functions
- How to extend jQuery with plug-ins and their types Download Now »
Jan 13, 2010 |
8,223 views |

Book Description
Enough about learning the fundamentals of the intriguing JavaFX platform; it’s now time to start implementing visually stunning and dynamic Java-based rich Internet applications (RIAs) for your desktop or mobile front end. This book will show you what the JavaFX platform can really do for Java desktop and mobile front ends. It presents a number of excellent visual effects and techniques that will make any JavaFX application stand out—whether it’s animation, multimedia, or a game. The techniques shown in this book are invaluable for competing in today’s market, and they’ll help set your RIAs apart from your competitor’s.
- Create visual effects that perform well.
- Add subtle animations to bring any application to life.
- Use the graphical power of the JavaFX platform.
You’ll learn how to:
- Create and customize a particle system.
- Learn tricks for creating compelling transitions.
- Take advantage of animated lighting.
- Create impressive animations with quintic Bézier interpolators.
- Add realistic physics to animations.
- Combine effects to create compelling visual content. Download Now »
Jan 13, 2010 |
6,677 views |

Book Description
This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You’ll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone.
- Insightful profiles of the developers behind Tweetie, Topple 2, AccuTerra, Postage, and Wooden Labyrinth 3D
- Detailed explanations of the technical wizardry that makes these apps tick
- Full-color screenshots and copious downloadable code snippets to get you started building the next iPhone Design Award–winning apps
What you’ll learn
- How the best iPhone and iPod touch apps are built
- How detail-oriented, semi-obsessive designers create great-looking interfaces that go beyond mere user-friendliness
- How caffeine-addicted, sugar-fortified programmers optimize every line of Objective-C and squash the most deeply hidden bugs
- How inspiration strikes at unlikely times and places
- How to plan for success by learning from the most successful iPhone app developers Download Now »
Jan 09, 2010 |
9,316 views |

Book Description
Using XNA Game Studio 3.0, any programmer can master the art of game development and begin selling games to millions of Xbox 360 users worldwide. Now, there’s a practical, comprehensive guide to game development with Microsoft’s powerful new XNA Game Studio 3.0 and the entire XNA Framework.
In Microsoft® XNA® Game Studio 3.0 Unleashed, XNA expert Chad Carter covers the entire XNA platform, presents extensive sample code, and explains that code line by line. Carter walks you through the entire process of game development, including installing XNA, creating objects, handling input, managing and extending the content pipeline, optimizing game performance, and creating both 3D and 2D games. Carter presents sophisticated coverage of using XNA’s high level shader language; creating physical effects; and endowing characters with realistic artificial intelligence.
A case study section walks through the entire process of planning and coding a game, improving it, and putting on the finishing touches that make it marketable. This edition contains nine new chapters, including all-new sections on creating networked games, programming games for the Zune handheld, and preparing and submitting games to Xbox LIVE, where accepted titles will reach gamers worldwide.
Download Now »