rss Home » Tag Archive For ‘Apple’

Cocoa Programming for Mac OS X, 4th Edition

Cocoa Programming for Mac OS X, 4th Edition

Book Description

The best-selling introduction to , once again updated to cover the latest Mac technologies, and still enthusiastically recommended by experienced developers.

® for Mac® OS X is considered by most to be the de-facto intro-to-OS X text.”
—Bob Rudis, the Blog

“I would highly recommend this title to anyone interested in Mac . Even if you own the previous edition, I think you’ll find the new and revised content well worth the price.”
—Bob McCune, bobmccune.com

If you’re developing applications for , Cocoa® Programming for Mac® OS X, Fourth Edition, is the book you’ve been waiting to get your hands on. If you’re new to the Mac environment, it’s probably the book you’ve been told to read first.

Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer. Specifically, Aaron Hillegass and Adam Preble introduce the two most commonly used Mac developer tools: and Instruments. They also cover the language and the major design patterns of Cocoa. Aaron and Adam illustrate their explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. Download Now »

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Sams Teach Yourself Core Data for Mac and iOS in 24 Hours

Book Description

In just 24 sessions of one hour or less, start using to build powerful data-driven apps for devices and computers! Using this book’s straightforward, step-by-step approach, you’ll discover how ’s built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you’ll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with . Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

Notes present interesting information related to the discussion.

Tips offer advice or show you easier ways to perform tasks.

Cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to…

  • Start writing apps fast, with 4’s powerful tools and templates
  • Master the Objective- features and patterns Core Data relies upon Download Now »

Pro Multithreading and Memory Management for iOS and OS X

Pro Multithreading and Memory Management for iOS and OS X

Book Description

If you want to develop efficient, smooth-running applications, controlling concurrency and memory are vital. Automatic Reference Counting is ’s -changing memory system, new to 4.2. Pro Multithreading and Memory for and OS X shows you how works and how best to incorporate it into your applications. Grand Central Dispatch () and blocks are key to developing great apps, allowing you to control threads for maximum .

If for you, multithreading is an unsolved mystery and is unexplored territory, then this is the book you’ll need to make these concepts clear and send you on your way to becoming a master and OS X developer.

  • What are blocks? How are they used with ?
  • Multithreading with GCD
  • Managing objects with ARC

What you’ll learn

  • How to use blocks
  • How blocks work and are implemented
  • Details about GCD
  • How and when to use GCD Download Now »

Unity iOS Game Development: Beginner’s Guide

Unity iOS Game Development: Beginners Guide

Book Description

Would you like to create money making games for ? If so,  Unity Beginners Guideis for you. It will guide you through the entire creative process of designing a through to making money from it.

This book will teach you the secrets of building and monetizing games for the platform using the latest version of Unity. The book is linear and progressive so every chapter builds upon the knowledge of the last. You will learn Unity and the basics necessary to get started. You will design a game for the . You will build that game feature by feature. Finally you will publish your game and add the features that will enable your game to generate revenue.

You have never built anything using Unity or iOS so we will begin with the basics. We will then move onto the basic features of a game: scenes, AI, characters, accelerometer, and input methods. Once you have mastered this we will begin the creation of our game – a 3rd person perspective dungeon crawler game inspired by the arcade game called Gauntlet. You will bring AAA quality to the game by adding co-op multiplayer so that your friends can join in and participate in the game. You will also add occlusion culling and beastmap lighting. Next you will integrate the game with some 3rd party services for advertisements, micro transactions, and in app purchasing. You will also integrate with Game Center. Finally you will publish your game for the entire world to see.

What you will learn from this book

Flash iOS Apps Cookbook

Flash iOS Apps Cookbook

Book Description

The latest version of Professional can directly target , allowing developers to write applications that will run natively on ’s , , and iPod . What’s more, with loosening its restrictions on third-party technologies, apps written in can now be sold and distributed within the .

Flash Apps provides the recipes required to build native apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.

Learn how to configure and use Flash Professional for iOS by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile by mastering hardware acceleration and . Whether you’re an enthusiast or professional developer, the Flash iOS Apps is your toolkit to creating high-quality content for , and .

What you will learn from this book

  • Configure and publish native iOS apps from Flash Professional or .5.
  • Start by quickly building and deploying a simple app to your iOS device.
  • Target mobile screens and implement usability considerations. Download Now »

Sencha Touch Mobile JavaScript Framework

Sencha Touch Mobile JavaScript Framework

Book Description

Since its initial launch, has quickly become the gold standard for developing rich mobile web applications with . is the first mobile framework that allows you to develop mobile that look and feel like native apps on both and touchscreen devices. Sencha is the world’s first application framework built specifically to leverage 5, 3 and for the highest level of power, flexibility and . It makes specific use of 5 to deliver components like audio and video, as well as a localStorage proxy for saving data offline. Sencha also makes extensive use of 3 in its components and themes to provide an incredibly robust styling layer, giving you total control over the look of your application.

Sencha Touch enables you to design both and Google apps without the need for learning multiple arcane programing languages. Instead you can leverage your existing knowledge of HTML and to quickly create rich web applications for mobile devices in JavaScript. This book will show you how you can use Sencha Touch to efficiently produce attractive, exciting, easy-to-use web applications that keep your visitors coming back for more.

Sencha Touch Mobile JavaScript Framework teaches you all you need to get started with Sencha Touch and build awesome mobile web applications. Beginning with an overview of Sencha Touch, this book will guide you through creating a complete simple application followed by styling the user interface and the list of Sencha Touch components explained through comprehensive examples. Download Now »

Copyright © 2012 Wow! eBook · All rights reserved · Powered by WordPress