May 22, 2012 |
2,548 views |

Book Description
With this digital Early Release edition of Practical Computer Vision with SimpleCV, you get the entire book bundle in its earliest form – the author’s raw and unedited content – so you can take advantage of this content long before the book’s official release. You’ll also receive updates when significant changes are made, as well as the final ebook version.
SimpleCV is a cross platform (Windows, Macintosh, Linux) framework in Python that makes writing computer vision applications quick and easy. This book takes you through real world examples and applications using SimpleCV so that anyone, even with zero knowledge of computer vision, can use to create their own vision application in a few minutes with a webcam and PC. SimpleCV has its own integrated shell (command line) and code editor so you can rapidly test new techniques, load and run examples, view documentation, etc. The library also works with webcams, cell phones, the Xbox Kinect, and TI’s Beagle Board and Panda Board. There are 1-click installers for every platform, so you can be up and running any of the examples included in this book in a few minutes.
Table of Contents
Chapter 1. Introduction
Chapter 2. Getting to Know the SimpleCV framework
Chapter 3. Image Sources
Chapter 4. Pixels and Images Download Now »
May 19, 2012 |
3,078 views |

Book Description
This fast-moving guide introduces web application development with Haskell and Yesod, a potent language/framework combination that supports high-performing applications that are modular, type-safe, and concise. You’ll work with several samples to explore the way Yesod handles widgets, forms, persistence, and RESTful content. You also get an introduction to various Haskell tools to supplement your basic knowledge of the language.
By the time you finish this book, you’ll create a production-quality web application with Yesod’s ready-to-use scaffolding. You’ll also examine several real-world examples, including a blog, a wiki, a JSON web service, and a Sphinx search server.
- Build a simple application to learn Yesod’s foundation datatype and Web Application Interface (WAI)
- Use Shakespearean template languages for HTML, CSS, and Javascript output
- Produce cleaner, more modular code by learning how Yesod monads interact
- Implement the yesod-form declarative API to build forms on top of widgets
- Learn how Yesod and Haskell store session data and handle persistence
- Use techniques to serve an HTML page and a machine-friendly JSON page from the same URL
- Create reusable components for several applications with Yesod subsites
Table of Contents
Part I: Basics Download Now »
May 17, 2012 |
5,913 views |

Book Description
This book introduces you to Node, the new web development framework written in JavaScript. You’ll learn hands-on how Node makes life easier for experienced JavaScript developers: not only can you work on the front end and back end in the same language, you’ll also have more flexibility in choosing how to divide application logic between client and server.
Written by a core contributor to the framework, Node: Up and Running shows you how Node scales up to support large numbers of simultaneous connections across multiple servers, and scales down to let you create quick one-off applications with minimal infrastructure. Built on the V8 JavaScript engine that runs Google Chrome, Node is already winning the hearts and minds of many companies, including Google and Yahoo! This book shows you why.
- Understand Node’s event-loop architecture, non-blocking I/O, and event-driven programming
- Discover how Node supports a variety of database and data storage tools
- Learn best practices for writing easy-to-maintain code for Node
- Get concrete examples of how to use the various Node APIs in practice
- Take advantage of the book’s complete API reference
Table of Contents
Chapter 1. A Very Brief Introduction to Node.js
Chapter 2. Doing Interesting Things Download Now »
May 11, 2012 |
6,604 views |

Book Description
Build the Next Great Android Game!
Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.
The book starts with an up-to-the-minute overview of today’s Android mobile games marketplace, reviews each leading genre, and teaches you the foundational concepts of game development. You’ll design a simple game, then master every step of game development with AndEngine—the powerful, open source, free game-development engine. Every chapter teaches with sample code you can actually use, including many examples drawn from the published game, Virgins Versus Vampires (V3).
With this book you’ll learn how to
- Use free Android tools for creating code, artwork, and sound
- Implement the “game loop” that is at the heart of Android games
- Bring your game to life with scene transitions and entity modifiers
- Make the most of bitmap and vector graphics, sprites, and animation
- Integrate user input via touch, multitouch, keyboard, voice recognition, accelerometer, location, and compass
- Build infinite virtual worlds with tile maps Download Now »
May 08, 2012 |
9,308 views |

Book Description
Using HTML5, web developers can create standards-based browser applications with extraordinary richness and power, incorporating everything from drag-and-drop to native audio and video—all without any third-party plug-ins. Simply put, every web developer needs to master HTML5—and the sooner you do so, the greater advantage you’ll have. HTML5 Developer’s Cookbook provides all the expert advice and proven code you need to start building production-quality HTML5 applications right now.
Authors Chuck Hudson and Tom Leadbetter present tested, modular recipes at beginner, intermediate, and advanced levels. You’ll learn exactly how to deliver state-of-the-art user experiences by integrating HTML5’s new and enhanced elements with CSS3, multimedia, and JavaScript APIs. Reflecting current standards, this book prioritizes HTML5 features with substantial browser support and identifies the level of browser support for each feature discussed. Coverage includes
- Understanding and using HTML5’s new structural elements
- Using grouping, text-level, and redefined semantics
- Managing browser-handling in HTML5
- Leveraging new CSS3 layout and style techniques
- Maximizing interactivity with HTML5 Web Forms
- Embedding audio and video with HTML5 Download Now »
May 07, 2012 |
1,637 views |

Book Description
This book is for every SharePoint developer who wants to build state-of-the-art solutions with Silverlight—within the enterprise, for consulting clients, or for commercial sale.
Developers increasingly want to build rich applications that run in the SharePoint 2010 browser user interface while offering a far more compelling and engaging experience than conventional web pages. One proven technology gives them all the tools and resources they need to achieve these goals: Silverlight®. Using Silverlight and SharePoint together, developers can create state-of-the-art applications that utilize Silverlight’s outstanding user experience, and fully leverage the vast collections of business data already stored in corporate SharePoint deployments. In SharePoint 2010 Development with Silverlight, two SharePoint gurus collaborate to teach all the concepts and techniques needed to create robust Silverlight solutions for delivery through SharePoint 2010, and present fully documented code that demonstrates superior design and programming.
Bob German and Paul Stubbs draw on their extensive experience developing custom SharePoint business solutions with Silverlight and presenting on these technologies at leading Microsoft developer events. Writing for both experienced and new SharePoint developers, they quickly review the fundamentals of both SharePoint and Silverlight development, and then demonstrate how to use both platforms together to build uniquely powerful solutions. These include: