Nov 09, 2009 |
10,502 views |

Book Description
Let’s say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You’ll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It’s a complete learning experience for creating eye-catching, top-selling iPhone applications.
- Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
- Take advantage of iPhone patterns such as datasources and delegates
- Preview your applications in the iPhone Simulator
- Build complicated interactions that utilize multiple views, data entry/editing, and iPhone rotation
- Work with iPhone’s camera, GPS, and accelerometer
- Create interactive, entertaining games
- Optimize, test, and distribute your application
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. Download Now »
Nov 05, 2009 |
7,626 views |

Book Description
As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it’s time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.
Paired with Apress’s bestselling Beginning iPhone Development: Exploring the iPhone SDK, you’ll have everything you need to create the next great iPhone app that everyone is talking about.
- Optimize performance.
- Streamline your user interface.
- Do things with your iPhone app that other developers haven’t attempted.
Along with Series Editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:
- Ben “Panda” Smith, discussing particle systems using OpenGL ES
- Joachim Bondo , demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green. Download Now »
Oct 17, 2009 |
7,590 views |

Book Description
This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple’s iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications.
This book will help you:
- Design user interface elements with Interface Builder and the UI Kit framework
- Create application controls, such as windows and navigation bars
- Build and manage layers and transformations using Core Graphics and Quartz Core
- Mix and play sound files using AVFoundation, and record and play back digital sound streams using Audio Toolbox
- Handle network programming with the CFNetwork framework
- Use the Core Location framework to interact with the iPhone’s GPS
- Add movie players to your application Download Now »
Oct 05, 2009 |
8,498 views |

Book Description
Packing the power of desktop applications into a small mobile device, the iPhone SDK offers developers the ability to create dynamic, visually-appealing, and highly-capable mobile applications, using the same APIs and tools that Apple uses for its own applications.
However, harnessing that power means learning new tools, new APIs, and even a whole new programming language.
iPhone SDK Development is a Pragmatic guide to get you started developing applications for iPhone and iPod touch. With it, you’ll get a complete understanding of the tools and techniques needed to succeed on the platform:
- Use the XCode IDE to manage your source code, images, sounds, database files, and other application resources, building your app and deploying it onto your own device for testing.
- Develop your user interface the visual, code-free way, with Interface Builder.
- Master the iPhone’s unique user interface components, including tables, tab bars, navigation bars, and the multi-touch interface.
- Connect your iPhone to the outside world with networking, exploit the power of a relational database with SQLite, and rock out with first-class support for audio and video.
- Make use of the iPhone’s unique mobile APIs, like geolocation and the motion-sensing accelerometer Download Now »
Jul 27, 2009 |
5,853 views |

Book Description
The iPhone explodes old ideas of a cell phone. Its native SDK offers a remarkable range of features including easy-to-build graphical objects, a unique navigation system, and a built-in database, all on a location-knowledgeable device. Websites and web apps can now behave like native iPhone apps, with great network integration.
iPhone in Action is an in-depth introduction to both native and web programming for the iPhone. You’ll learn how to turn your web pages into compelling iPhone web apps using WebKit, iUI, and Canvas. The authors also take you step by step into more complex Objective-C programming. They help you master the iPhone SDK including its UI and features like accelerometers, GPS, the Address Book, SQLite, and many more. Using Apple’s standard tools like Dashcode, Xcode, and Interface Builder, you’ll learn how to best use both approaches: iPhone web and SDK programming. This book is intended as an introduction to its topics. Proficiency with C, Cocoa, or Objective-C is helpful but not required.
What’s Inside
- A comprehensive tutorial for iPhone programming
- Web development, the SDK, and hybrid coding
- Over 60 web, Dashcode, and SDK examples Download Now »
Jul 06, 2009 |
6,495 views |

Book Description
The bestselling iPhone development book, updated and revised for SDK 3!
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone application make your heart race and your pulse quicken? If so, then Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you, and it’s now updated for iPhone OS 3. Complete with new material, it includes a brand-new project that introduces Core Data, an important persistence technology that has made its way to iPhone. Many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple’s free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you’ll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders, as well as new iPhone OS 3 capabilities, including cut, copy, and paste. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll see how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using SQLite, iPhone’s built-in database management system.
And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. Download Now »